deno.land / x / solid@v1.5.6 / src / reactive / array.ts

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import { onCleanup, createRoot, untrack, createSignal, Accessor, Setter, $TRACK } from "./signal.js";
const FALLBACK = Symbol("fallback");function dispose(d: (() => void)[]) { for (let i = 0; i < d.length; i++) d[i]();}
// Modified version of mapSample from S-array[https://github.com/adamhaile/S-array] by Adam Haile/** * reactively transforms an array with a callback function - underlying helper for the `<For>` control flow * * similar to `Array.prototype.map`, but gets the index as accessor, transforms only values that changed and returns an accessor and reactively tracks changes to the list. * * @description https://www.solidjs.com/docs/latest/api#maparray */export function mapArray<T, U>( list: Accessor<readonly T[] | undefined | null | false>, mapFn: (v: T, i: Accessor<number>) => U, options: { fallback?: Accessor<any> } = {}): () => U[] { let items: (T | typeof FALLBACK)[] = [], mapped: U[] = [], disposers: (() => void)[] = [], len = 0, indexes: ((v: number) => number)[] | null = mapFn.length > 1 ? [] : null;
onCleanup(() => dispose(disposers)); return () => { let newItems = list() || [], i: number, j: number; (newItems as any)[$TRACK]; // top level tracking return untrack(() => { let newLen = newItems.length, newIndices: Map<T | typeof FALLBACK, number>, newIndicesNext: number[], temp: U[], tempdisposers: (() => void)[], tempIndexes: ((v: number) => number)[], start: number, end: number, newEnd: number, item: T | typeof FALLBACK;
// fast path for empty arrays if (newLen === 0) { if (len !== 0) { dispose(disposers); disposers = []; items = []; mapped = []; len = 0; indexes && (indexes = []); } if (options.fallback) { items = [FALLBACK]; mapped[0] = createRoot(disposer => { disposers[0] = disposer; return options.fallback!(); }); len = 1; } } // fast path for new create else if (len === 0) { mapped = new Array(newLen); for (j = 0; j < newLen; j++) { items[j] = newItems[j]; mapped[j] = createRoot(mapper); } len = newLen; } else { temp = new Array(newLen); tempdisposers = new Array(newLen); indexes && (tempIndexes = new Array(newLen));
// skip common prefix for ( start = 0, end = Math.min(len, newLen); start < end && items[start] === newItems[start]; start++ );
// common suffix for ( end = len - 1, newEnd = newLen - 1; end >= start && newEnd >= start && items[end] === newItems[newEnd]; end--, newEnd-- ) { temp[newEnd] = mapped[end]; tempdisposers[newEnd] = disposers[end]; indexes && (tempIndexes![newEnd] = indexes[end]); }
// 0) prepare a map of all indices in newItems, scanning backwards so we encounter them in natural order newIndices = new Map<T, number>(); newIndicesNext = new Array(newEnd + 1); for (j = newEnd; j >= start; j--) { item = newItems[j]; i = newIndices.get(item)!; newIndicesNext[j] = i === undefined ? -1 : i; newIndices.set(item, j); } // 1) step through all old items and see if they can be found in the new set; if so, save them in a temp array and mark them moved; if not, exit them for (i = start; i <= end; i++) { item = items[i]; j = newIndices.get(item)!; if (j !== undefined && j !== -1) { temp[j] = mapped[i]; tempdisposers[j] = disposers[i]; indexes && (tempIndexes![j] = indexes[i]); j = newIndicesNext[j]; newIndices.set(item, j); } else disposers[i](); } // 2) set all the new values, pulling from the temp array if copied, otherwise entering the new value for (j = start; j < newLen; j++) { if (j in temp) { mapped[j] = temp[j]; disposers[j] = tempdisposers[j]; if (indexes) { indexes[j] = tempIndexes![j]; indexes[j](j); } } else mapped[j] = createRoot(mapper); } // 3) in case the new set is shorter than the old, set the length of the mapped array mapped = mapped.slice(0, (len = newLen)); // 4) save a copy of the mapped items for the next update items = newItems.slice(0); } return mapped; }); function mapper(disposer: () => void) { disposers[j] = disposer; if (indexes) { const [s, set] = createSignal(j); indexes[j] = set; return mapFn(newItems[j], s); } return (mapFn as any)(newItems[j]); } };}
/** * reactively maps arrays by index instead of value - underlying helper for the `<Index>` control flow * * similar to `Array.prototype.map`, but gets the value as an accessor, transforms only changed items of the original arrays anew and returns an accessor. * * @description https://www.solidjs.com/docs/latest/api#indexarray */export function indexArray<T, U>( list: Accessor<readonly T[] | undefined | null | false>, mapFn: (v: Accessor<T>, i: number) => U, options: { fallback?: Accessor<any> } = {}): () => U[] { let items: (T | typeof FALLBACK)[] = [], mapped: U[] = [], disposers: (() => void)[] = [], signals: Setter<T>[] = [], len = 0, i: number;
onCleanup(() => dispose(disposers)); return () => { const newItems = list() || []; (newItems as any)[$TRACK]; // top level tracking return untrack(() => { if (newItems.length === 0) { if (len !== 0) { dispose(disposers); disposers = []; items = []; mapped = []; len = 0; signals = []; } if (options.fallback) { items = [FALLBACK]; mapped[0] = createRoot(disposer => { disposers[0] = disposer; return options.fallback!(); }); len = 1; } return mapped; } if (items[0] === FALLBACK) { disposers[0](); disposers = []; items = []; mapped = []; len = 0; }
for (i = 0; i < newItems.length; i++) { if (i < items.length && items[i] !== newItems[i]) { signals[i](() => newItems[i]); } else if (i >= items.length) { mapped[i] = createRoot(mapper); } } for (; i < items.length; i++) { disposers[i](); } len = signals.length = disposers.length = newItems.length; items = newItems.slice(0); return (mapped = mapped.slice(0, len)); }); function mapper(disposer: () => void) { disposers[i] = disposer; const [s, set] = createSignal(newItems[i]); signals[i] = set; return mapFn(s, i); } };}
solid

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Tagged at
a year ago