deno.land / std@0.180.0 / io / buffer.ts

نووسراو ببینە
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.import { assert } from "../_util/asserts.ts";import { copy } from "../bytes/copy.ts";import type { Reader, ReaderSync } from "../types.d.ts";
// MIN_READ is the minimum ArrayBuffer size passed to a read call by// buffer.ReadFrom. As long as the Buffer has at least MIN_READ bytes beyond// what is required to hold the contents of r, readFrom() will not grow the// underlying buffer.const MIN_READ = 32 * 1024;const MAX_SIZE = 2 ** 32 - 2;
/** A variable-sized buffer of bytes with `read()` and `write()` methods. * * Buffer is almost always used with some I/O like files and sockets. It allows * one to buffer up a download from a socket. Buffer grows and shrinks as * necessary. * * Buffer is NOT the same thing as Node's Buffer. Node's Buffer was created in * 2009 before JavaScript had the concept of ArrayBuffers. It's simply a * non-standard ArrayBuffer. * * ArrayBuffer is a fixed memory allocation. Buffer is implemented on top of * ArrayBuffer. * * Based on [Go Buffer](https://golang.org/pkg/bytes/#Buffer). */
export class Buffer { #buf: Uint8Array; // contents are the bytes buf[off : len(buf)] #off = 0; // read at buf[off], write at buf[buf.byteLength]
constructor(ab?: ArrayBufferLike | ArrayLike<number>) { this.#buf = ab === undefined ? new Uint8Array(0) : new Uint8Array(ab); }
/** Returns a slice holding the unread portion of the buffer. * * The slice is valid for use only until the next buffer modification (that * is, only until the next call to a method like `read()`, `write()`, * `reset()`, or `truncate()`). If `options.copy` is false the slice aliases the buffer content at * least until the next buffer modification, so immediate changes to the * slice will affect the result of future reads. * @param [options={ copy: true }] */ bytes(options = { copy: true }): Uint8Array { if (options.copy === false) return this.#buf.subarray(this.#off); return this.#buf.slice(this.#off); }
/** Returns whether the unread portion of the buffer is empty. */ empty(): boolean { return this.#buf.byteLength <= this.#off; }
/** A read only number of bytes of the unread portion of the buffer. */ get length(): number { return this.#buf.byteLength - this.#off; }
/** The read only capacity of the buffer's underlying byte slice, that is, * the total space allocated for the buffer's data. */ get capacity(): number { return this.#buf.buffer.byteLength; }
/** Discards all but the first `n` unread bytes from the buffer but * continues to use the same allocated storage. It throws if `n` is * negative or greater than the length of the buffer. */ truncate(n: number) { if (n === 0) { this.reset(); return; } if (n < 0 || n > this.length) { throw Error("bytes.Buffer: truncation out of range"); } this.#reslice(this.#off + n); }
reset() { this.#reslice(0); this.#off = 0; }
#tryGrowByReslice(n: number) { const l = this.#buf.byteLength; if (n <= this.capacity - l) { this.#reslice(l + n); return l; } return -1; }
#reslice(len: number) { assert(len <= this.#buf.buffer.byteLength); this.#buf = new Uint8Array(this.#buf.buffer, 0, len); }
/** Reads the next `p.length` bytes from the buffer or until the buffer is * drained. Returns the number of bytes read. If the buffer has no data to * return, the return is EOF (`null`). */ readSync(p: Uint8Array): number | null { if (this.empty()) { // Buffer is empty, reset to recover space. this.reset(); if (p.byteLength === 0) { // this edge case is tested in 'bufferReadEmptyAtEOF' test return 0; } return null; } const nread = copy(this.#buf.subarray(this.#off), p); this.#off += nread; return nread; }
/** Reads the next `p.length` bytes from the buffer or until the buffer is * drained. Resolves to the number of bytes read. If the buffer has no * data to return, resolves to EOF (`null`). * * NOTE: This methods reads bytes synchronously; it's provided for * compatibility with `Reader` interfaces. */ read(p: Uint8Array): Promise<number | null> { const rr = this.readSync(p); return Promise.resolve(rr); }
writeSync(p: Uint8Array): number { const m = this.#grow(p.byteLength); return copy(p, this.#buf, m); }
/** NOTE: This methods writes bytes synchronously; it's provided for * compatibility with `Writer` interface. */ write(p: Uint8Array): Promise<number> { const n = this.writeSync(p); return Promise.resolve(n); }
#grow(n: number) { const m = this.length; // If buffer is empty, reset to recover space. if (m === 0 && this.#off !== 0) { this.reset(); } // Fast: Try to grow by means of a reslice. const i = this.#tryGrowByReslice(n); if (i >= 0) { return i; } const c = this.capacity; if (n <= Math.floor(c / 2) - m) { // We can slide things down instead of allocating a new // ArrayBuffer. We only need m+n <= c to slide, but // we instead let capacity get twice as large so we // don't spend all our time copying. copy(this.#buf.subarray(this.#off), this.#buf); } else if (c + n > MAX_SIZE) { throw new Error("The buffer cannot be grown beyond the maximum size."); } else { // Not enough space anywhere, we need to allocate. const buf = new Uint8Array(Math.min(2 * c + n, MAX_SIZE)); copy(this.#buf.subarray(this.#off), buf); this.#buf = buf; } // Restore this.#off and len(this.#buf). this.#off = 0; this.#reslice(Math.min(m + n, MAX_SIZE)); return m; }
/** Grows the buffer's capacity, if necessary, to guarantee space for * another `n` bytes. After `.grow(n)`, at least `n` bytes can be written to * the buffer without another allocation. If `n` is negative, `.grow()` will * throw. If the buffer can't grow it will throw an error. * * Based on Go Lang's * [Buffer.Grow](https://golang.org/pkg/bytes/#Buffer.Grow). */ grow(n: number) { if (n < 0) { throw Error("Buffer.grow: negative count"); } const m = this.#grow(n); this.#reslice(m); }
/** Reads data from `r` until EOF (`null`) and appends it to the buffer, * growing the buffer as needed. It resolves to the number of bytes read. * If the buffer becomes too large, `.readFrom()` will reject with an error. * * Based on Go Lang's * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */ async readFrom(r: Reader): Promise<number> { let n = 0; const tmp = new Uint8Array(MIN_READ); while (true) { const shouldGrow = this.capacity - this.length < MIN_READ; // read into tmp buffer if there's not enough room // otherwise read directly into the internal buffer const buf = shouldGrow ? tmp : new Uint8Array(this.#buf.buffer, this.length);
const nread = await r.read(buf); if (nread === null) { return n; }
// write will grow if needed if (shouldGrow) this.writeSync(buf.subarray(0, nread)); else this.#reslice(this.length + nread);
n += nread; } }
/** Reads data from `r` until EOF (`null`) and appends it to the buffer, * growing the buffer as needed. It returns the number of bytes read. If the * buffer becomes too large, `.readFromSync()` will throw an error. * * Based on Go Lang's * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */ readFromSync(r: ReaderSync): number { let n = 0; const tmp = new Uint8Array(MIN_READ); while (true) { const shouldGrow = this.capacity - this.length < MIN_READ; // read into tmp buffer if there's not enough room // otherwise read directly into the internal buffer const buf = shouldGrow ? tmp : new Uint8Array(this.#buf.buffer, this.length);
const nread = r.readSync(buf); if (nread === null) { return n; }
// write will grow if needed if (shouldGrow) this.writeSync(buf.subarray(0, nread)); else this.#reslice(this.length + nread);
n += nread; } }}
std

Version Info

Tagged at
a year ago