deno.land / std@0.166.0 / examples / chat / index.html

<html lang="en"> <head> <meta charset="UTF-8" /> <title>ws chat example</title> </head> <body> <div> <input type="text" id="input" /> <button id="sendButton" disabled>send</button> <button id="connectButton" disabled>connect</button> <button id="closeButton" disabled>close</button> </div> <div id="status"></div> <ul id="timeline"></ul> <script> let ws; function messageDom(msg) { const div = document.createElement("li"); div.className = "message"; div.innerText = msg; return div; } const timeline = document.getElementById("timeline"); const sendButton = document.getElementById("sendButton"); sendButton.onclick = send; const closeButton =document.getElementById("closeButton"); closeButton.onclick=close; const connectButton = document.getElementById("connectButton"); connectButton.onclick=connect; const status = document.getElementById("status"); const input = document.getElementById("input"); input.addEventListener("keydown", keyDownEvent); function send() { const msg = input.value; ws.send(msg); applyState({inputValue: ""}); } function keyDownEvent(e) { if (e.keyCode === 13) return send(); } function connect() { if (ws) ws.close(); ws = new WebSocket(`ws://${location.host}/ws`); ws.addEventListener("open", () => { console.log("open", ws); applyState({connected: true}); }); ws.addEventListener("message", ({data}) => { timeline.appendChild(messageDom(data)); }); ws.addEventListener("close", () => { applyState({connected: false}); }); } function close() { ws.close(); applyState({connected: false}); } function applyState({connected, status, inputValue}) { if (inputValue != null) { input.value = inputValue; } if(status != null) { status.innerText = status; } if (connected != null) { if (connected) { sendButton.disabled = false; connectButton.disabled = true; closeButton.disabled= false; } else { sendButton.disabled= true; connectButton.disabled=false; closeButton.disabled=true; } } } connect(); </script> </body> </html>
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a year ago