deno.land / std@0.173.0 / node / _http_agent.mjs

_http_agent.mjs
نووسراو ببینە
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.// Copyright Joyent and Node contributors. All rights reserved. MIT license.
import * as net from "./net.ts";import EventEmitter from "./events.ts";import { debuglog } from "./internal/util/debuglog.ts";let debug = debuglog("http", (fn) => { debug = fn;});import { AsyncResource } from "./async_hooks.ts";import { symbols } from "./internal/async_hooks.ts";// deno-lint-ignore camelcaseconst { async_id_symbol } = symbols;import { ERR_OUT_OF_RANGE } from "./internal/errors.ts";import { once } from "./internal/util.mjs";import { validateNumber, validateOneOf, validateString,} from "./internal/validators.mjs";
const kOnKeylog = Symbol("onkeylog");const kRequestOptions = Symbol("requestOptions");const kRequestAsyncResource = Symbol("requestAsyncResource");// New Agent code.
// The largest departure from the previous implementation is that// an Agent instance holds connections for a variable number of host:ports.// Surprisingly, this is still API compatible as far as third parties are// concerned. The only code that really notices the difference is the// request object.
// Another departure is that all code related to HTTP parsing is in// ClientRequest.onSocket(). The Agent is now *strictly*// concerned with managing a connection pool.
class ReusedHandle { constructor(type, handle) { this.type = type; this.handle = handle; }}
function freeSocketErrorListener(err) { // deno-lint-ignore no-this-alias const socket = this; debug("SOCKET ERROR on FREE socket:", err.message, err.stack); socket.destroy(); socket.emit("agentRemove");}
export function Agent(options) { if (!(this instanceof Agent)) { return new Agent(options); }
EventEmitter.call(this);
this.defaultPort = 80; this.protocol = "http:";
this.options = { __proto__: null, ...options };
// Don't confuse net and make it think that we're connecting to a pipe this.options.path = null; this.requests = Object.create(null); this.sockets = Object.create(null); this.freeSockets = Object.create(null); this.keepAliveMsecs = this.options.keepAliveMsecs || 1000; this.keepAlive = this.options.keepAlive || false; this.maxSockets = this.options.maxSockets || Agent.defaultMaxSockets; this.maxFreeSockets = this.options.maxFreeSockets || 256; this.scheduling = this.options.scheduling || "lifo"; this.maxTotalSockets = this.options.maxTotalSockets; this.totalSocketCount = 0;
validateOneOf(this.scheduling, "scheduling", ["fifo", "lifo"]);
if (this.maxTotalSockets !== undefined) { validateNumber(this.maxTotalSockets, "maxTotalSockets"); if (this.maxTotalSockets <= 0 || Number.isNaN(this.maxTotalSockets)) { throw new ERR_OUT_OF_RANGE( "maxTotalSockets", "> 0", this.maxTotalSockets, ); } } else { this.maxTotalSockets = Infinity; }
this.on("free", (socket, options) => { const name = this.getName(options); debug("agent.on(free)", name);
// TODO(ronag): socket.destroy(err) might have been called // before coming here and have an 'error' scheduled. In the // case of socket.destroy() below this 'error' has no handler // and could cause unhandled exception.
if (!socket.writable) { socket.destroy(); return; }
const requests = this.requests[name]; if (requests && requests.length) { const req = requests.shift(); const reqAsyncRes = req[kRequestAsyncResource]; if (reqAsyncRes) { // Run request within the original async context. reqAsyncRes.runInAsyncScope(() => { asyncResetHandle(socket); setRequestSocket(this, req, socket); }); req[kRequestAsyncResource] = null; } else { setRequestSocket(this, req, socket); } if (requests.length === 0) { delete this.requests[name]; } return; }
// If there are no pending requests, then put it in // the freeSockets pool, but only if we're allowed to do so. const req = socket._httpMessage; if (!req || !req.shouldKeepAlive || !this.keepAlive) { socket.destroy(); return; }
const freeSockets = this.freeSockets[name] || []; const freeLen = freeSockets.length; let count = freeLen; if (this.sockets[name]) { count += this.sockets[name].length; }
if ( this.totalSocketCount > this.maxTotalSockets || count > this.maxSockets || freeLen >= this.maxFreeSockets || !this.keepSocketAlive(socket) ) { socket.destroy(); return; }
this.freeSockets[name] = freeSockets; socket[async_id_symbol] = -1; socket._httpMessage = null; this.removeSocket(socket, options);
socket.once("error", freeSocketErrorListener); freeSockets.push(socket); });
// Don't emit keylog events unless there is a listener for them. this.on("newListener", maybeEnableKeylog);}Object.setPrototypeOf(Agent.prototype, EventEmitter.prototype);Object.setPrototypeOf(Agent, EventEmitter);
function maybeEnableKeylog(eventName) { if (eventName === "keylog") { this.removeListener("newListener", maybeEnableKeylog); // Future sockets will listen on keylog at creation. // deno-lint-ignore no-this-alias const agent = this; this[kOnKeylog] = function onkeylog(keylog) { agent.emit("keylog", keylog, this); }; // Existing sockets will start listening on keylog now. const sockets = ObjectValues(this.sockets); for (let i = 0; i < sockets.length; i++) { sockets[i].on("keylog", this[kOnKeylog]); } }}
Agent.defaultMaxSockets = Infinity;
Agent.prototype.createConnection = net.createConnection;
// Get the key for a given set of request optionsAgent.prototype.getName = function getName(options = {}) { let name = options.host || "localhost";
name += ":"; if (options.port) { name += options.port; }
name += ":"; if (options.localAddress) { name += options.localAddress; }
// Pacify parallel/test-http-agent-getname by only appending // the ':' when options.family is set. if (options.family === 4 || options.family === 6) { name += `:${options.family}`; }
if (options.socketPath) { name += `:${options.socketPath}`; }
return name;};
Agent.prototype.addRequest = function addRequest( req, options, port, /* legacy */ localAddress, /* legacy */) { // Legacy API: addRequest(req, host, port, localAddress) if (typeof options === "string") { options = { __proto__: null, host: options, port, localAddress, }; }
options = { __proto__: null, ...options, ...this.options }; if (options.socketPath) { options.path = options.socketPath; }
if (!options.servername && options.servername !== "") { options.servername = calculateServerName(options, req); }
const name = this.getName(options); if (!this.sockets[name]) { this.sockets[name] = []; }
const freeSockets = this.freeSockets[name]; let socket; if (freeSockets) { while (freeSockets.length && freeSockets[0].destroyed) { freeSockets.shift(); } socket = this.scheduling === "fifo" ? freeSockets.shift() : freeSockets.pop(); if (!freeSockets.length) { delete this.freeSockets[name]; } }
const freeLen = freeSockets ? freeSockets.length : 0; const sockLen = freeLen + this.sockets[name].length;
if (socket) { asyncResetHandle(socket); this.reuseSocket(socket, req); setRequestSocket(this, req, socket); this.sockets[name].push(socket); } else if ( sockLen < this.maxSockets && this.totalSocketCount < this.maxTotalSockets ) { debug("call onSocket", sockLen, freeLen); // If we are under maxSockets create a new one. this.createSocket(req, options, (err, socket) => { if (err) { req.onSocket(socket, err); } else { setRequestSocket(this, req, socket); } }); } else { debug("wait for socket"); // We are over limit so we'll add it to the queue. if (!this.requests[name]) { this.requests[name] = []; }
// Used to create sockets for pending requests from different origin req[kRequestOptions] = options; // Used to capture the original async context. req[kRequestAsyncResource] = new AsyncResource("QueuedRequest");
this.requests[name].push(req); }};
Agent.prototype.createSocket = function createSocket(req, options, cb) { options = { __proto__: null, ...options, ...this.options }; if (options.socketPath) { options.path = options.socketPath; }
if (!options.servername && options.servername !== "") { options.servername = calculateServerName(options, req); }
const name = this.getName(options); options._agentKey = name;
debug("createConnection", name, options); options.encoding = null;
const oncreate = once((err, s) => { if (err) { return cb(err); } if (!this.sockets[name]) { this.sockets[name] = []; } this.sockets[name].push(s); this.totalSocketCount++; debug("sockets", name, this.sockets[name].length, this.totalSocketCount); installListeners(this, s, options); cb(null, s); });
const newSocket = this.createConnection(options, oncreate); if (newSocket) { oncreate(null, newSocket); }};
function calculateServerName(options, req) { let servername = options.host; const hostHeader = req.getHeader("host"); if (hostHeader) { validateString(hostHeader, "options.headers.host");
// abc => abc // abc:123 => abc // [::1] => ::1 // [::1]:123 => ::1 if (hostHeader.startsWith("[")) { const index = hostHeader.indexOf("]"); if (index === -1) { // Leading '[', but no ']'. Need to do something... servername = hostHeader; } else { servername = hostHeader.slice(1, index); } } else { servername = hostHeader.split(":", 1)[0]; } } // Don't implicitly set invalid (IP) servernames. if (net.isIP(servername)) { servername = ""; } return servername;}
function installListeners(agent, s, options) { function onFree() { debug("CLIENT socket onFree"); agent.emit("free", s, options); } s.on("free", onFree);
function onClose(_err) { debug("CLIENT socket onClose"); // This is the only place where sockets get removed from the Agent. // If you want to remove a socket from the pool, just close it. // All socket errors end in a close event anyway. agent.totalSocketCount--; agent.removeSocket(s, options); } s.on("close", onClose);
function onTimeout() { debug("CLIENT socket onTimeout");
// Destroy if in free list. // TODO(ronag): Always destroy, even if not in free list. const sockets = agent.freeSockets; if (Object.keys(sockets).some((name) => sockets[name].includes(s))) { return s.destroy(); } } s.on("timeout", onTimeout);
function onRemove() { // We need this function for cases like HTTP 'upgrade' // (defined by WebSockets) where we need to remove a socket from the // pool because it'll be locked up indefinitely debug("CLIENT socket onRemove"); agent.totalSocketCount--; agent.removeSocket(s, options); s.removeListener("close", onClose); s.removeListener("free", onFree); s.removeListener("timeout", onTimeout); s.removeListener("agentRemove", onRemove); } s.on("agentRemove", onRemove);
if (agent[kOnKeylog]) { s.on("keylog", agent[kOnKeylog]); }}
Agent.prototype.removeSocket = function removeSocket(s, options) { const name = this.getName(options); debug("removeSocket", name, "writable:", s.writable); const sets = [this.sockets];
// If the socket was destroyed, remove it from the free buffers too. if (!s.writable) { sets.push(this.freeSockets); }
for (let sk = 0; sk < sets.length; sk++) { const sockets = sets[sk];
if (sockets[name]) { const index = sockets[name].indexOf(s); if (index !== -1) { sockets[name].splice(index, 1); // Don't leak if (sockets[name].length === 0) { delete sockets[name]; } } } }
let req; if (this.requests[name] && this.requests[name].length) { debug("removeSocket, have a request, make a socket"); req = this.requests[name][0]; } else { // TODO(rickyes): this logic will not be FIFO across origins. // There might be older requests in a different origin, but // if the origin which releases the socket has pending requests // that will be prioritized. const keys = Object.keys(this.requests); for (let i = 0; i < keys.length; i++) { const prop = keys[i]; // Check whether this specific origin is already at maxSockets if (this.sockets[prop] && this.sockets[prop].length) break; debug( "removeSocket, have a request with different origin," + " make a socket", ); req = this.requests[prop][0]; options = req[kRequestOptions]; break; } }
if (req && options) { req[kRequestOptions] = undefined; // If we have pending requests and a socket gets closed make a new one this.createSocket(req, options, (err, socket) => { if (err) { req.onSocket(socket, err); } else { socket.emit("free"); } }); }};
Agent.prototype.keepSocketAlive = function keepSocketAlive(socket) { socket.setKeepAlive(true, this.keepAliveMsecs); socket.unref();
const agentTimeout = this.options.timeout || 0; if (socket.timeout !== agentTimeout) { socket.setTimeout(agentTimeout); }
return true;};
Agent.prototype.reuseSocket = function reuseSocket(socket, req) { debug("have free socket"); socket.removeListener("error", freeSocketErrorListener); req.reusedSocket = true; socket.ref();};
Agent.prototype.destroy = function destroy() { const sets = [this.freeSockets, this.sockets]; for (let s = 0; s < sets.length; s++) { const set = sets[s]; const keys = Object.keys(set); for (let v = 0; v < keys.length; v++) { const setName = set[keys[v]]; for (let n = 0; n < setName.length; n++) { setName[n].destroy(); } } }};
function setRequestSocket(agent, req, socket) { req.onSocket(socket); const agentTimeout = agent.options.timeout || 0; if (req.timeout === undefined || req.timeout === agentTimeout) { return; } socket.setTimeout(req.timeout);}
function asyncResetHandle(socket) { // Guard against an uninitialized or user supplied Socket. const handle = socket._handle; if (handle && typeof handle.asyncReset === "function") { // Assign the handle a new asyncId and run any destroy()/init() hooks. handle.asyncReset(new ReusedHandle(handle.getProviderType(), handle)); socket[async_id_symbol] = handle.getAsyncId(); }}
export const globalAgent = new Agent();export default { Agent, globalAgent,};
std

Version Info

Tagged at
a year ago